// ------------------------------------------------------------------------------- // Copyright (c) 2012, Junggon Kim // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // ------------------------------------------------------------------------------- //================================================================================ // GJointUniversal: class for universal joints (X-Y type) // // junggon@gmail.com //================================================================================ #ifndef _GEAR_JOINT_UNIVERSAL_ #define _GEAR_JOINT_UNIVERSAL_ #include "gcoordinate.h" #include "gjoint.h" #include "gjoint_composite.h" #include "gjoint_revolute.h" #include "liegroup.h" #include "rmatrix3j.h" class GJointUniversalXY; class GJointUniversalGeneral; typedef GJointUniversalXY GJointUniversal; //============================================================= // GJointUniversalXY //============================================================= // // T = SE3(R(x,q0) * R(y,q1), Vec3(0,0,0)) // where q0 = coordinates[0].q and q1 = coordinates[1].q // class GJointUniversalXY: public GJoint { public: GCoordinate coordinates[2]; public: GJointUniversalXY(); ~GJointUniversalXY() {} public: void getAxes(Vec3 &axis1_, Vec3 &axis2_); // return the x, y axes w.r.t. {joint left} // i.e., axis1_ = (1,0,0), axis2_ = R(x,q0)*Vec3(0,1,0) public: bool isConstantScrew() { return false; } void update_short(); void update(); RMatrix get_DSDq(GCoordinate *pCoordinate_); RMatrix get_DdSDq(GCoordinate *pCoordinate_); }; //============================================================= // GJointUniversalGeneral //============================================================= // // T = SE3(R(axis1,q1) * R(axis2,q2), Vec3(0,0,0)) // class GJointUniversalGeneral: public GJointComposite { public: GJointRevolute rjoint1, rjoint2; public: GJointUniversalGeneral() { rjoint1.setAxis(1,0,0); rjoint2.setAxis(0,1,0); compose(&rjoint1, &rjoint2); jointType = GJOINT_UNIVERSAL_GENERAL; } GJointUniversalGeneral(const Vec3 &axis1, const Vec3 &axis2) { rjoint1.setAxis(axis1); rjoint2.setAxis(axis2); compose(&rjoint1, &rjoint2); jointType = GJOINT_UNIVERSAL_GENERAL; } ~GJointUniversalGeneral() {} void setAxes(const Vec3 &axis1, const Vec3 &axis2) { rjoint1.setAxis(axis1); rjoint2.setAxis(axis2); } void getAxes(Vec3 &axis1, Vec3 &axis2) { axis1 = rjoint1.getAxis(); axis2 = rjoint2.getAxis(); } }; #endif