Gear/include/gjoint_universal.h

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2013-11-22 18:54:14 +00:00
// -------------------------------------------------------------------------------
// Copyright (c) 2012, Junggon Kim
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// -------------------------------------------------------------------------------
//================================================================================
// GJointUniversal: class for universal joints (X-Y type)
//
// junggon@gmail.com
//================================================================================
#ifndef _GEAR_JOINT_UNIVERSAL_
#define _GEAR_JOINT_UNIVERSAL_
#include "gcoordinate.h"
#include "gjoint.h"
#include "gjoint_composite.h"
#include "gjoint_revolute.h"
#include "liegroup.h"
#include "rmatrix3j.h"
class GJointUniversalXY;
class GJointUniversalGeneral;
typedef GJointUniversalXY GJointUniversal;
//=============================================================
// GJointUniversalXY
//=============================================================
//
// T = SE3(R(x,q0) * R(y,q1), Vec3(0,0,0))
// where q0 = coordinates[0].q and q1 = coordinates[1].q
//
class GJointUniversalXY: public GJoint
{
public:
GCoordinate coordinates[2];
public:
GJointUniversalXY();
~GJointUniversalXY() {}
public:
void getAxes(Vec3 &axis1_, Vec3 &axis2_); // return the x, y axes w.r.t. {joint left}
// i.e., axis1_ = (1,0,0), axis2_ = R(x,q0)*Vec3(0,1,0)
public:
bool isConstantScrew() { return false; }
void update_short();
void update();
RMatrix get_DSDq(GCoordinate *pCoordinate_);
RMatrix get_DdSDq(GCoordinate *pCoordinate_);
};
//=============================================================
// GJointUniversalGeneral
//=============================================================
//
// T = SE3(R(axis1,q1) * R(axis2,q2), Vec3(0,0,0))
//
class GJointUniversalGeneral: public GJointComposite
{
public:
GJointRevolute rjoint1, rjoint2;
public:
GJointUniversalGeneral() { rjoint1.setAxis(1,0,0); rjoint2.setAxis(0,1,0); compose(&rjoint1, &rjoint2); jointType = GJOINT_UNIVERSAL_GENERAL; }
GJointUniversalGeneral(const Vec3 &axis1, const Vec3 &axis2) { rjoint1.setAxis(axis1); rjoint2.setAxis(axis2); compose(&rjoint1, &rjoint2); jointType = GJOINT_UNIVERSAL_GENERAL; }
~GJointUniversalGeneral() {}
void setAxes(const Vec3 &axis1, const Vec3 &axis2) { rjoint1.setAxis(axis1); rjoint2.setAxis(axis2); }
void getAxes(Vec3 &axis1, Vec3 &axis2) { axis1 = rjoint1.getAxis(); axis2 = rjoint2.getAxis(); }
};
#endif