Gear/include/gjoint.h

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2013-11-22 18:54:14 +00:00
// -------------------------------------------------------------------------------
// Copyright (c) 2012, Junggon Kim
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// -------------------------------------------------------------------------------
//================================================================================
// GJoint: base class for joints
//
// junggon@gmail.com
//================================================================================
#ifndef _GEAR_JOINT_
#define _GEAR_JOINT_
#include <vector>
#include "gelement.h"
#include "liegroup.h"
#include "rmatrix3j.h"
class GBody;
class GForce;
//=============================================================
// GJoint
//=============================================================
class GJoint: public GElementWithCoordinates
{
public:
enum JointType {
GJOINT_NULL,
GJOINT_FIXED,
GJOINT_REVOLUTE, GJOINT_PRISMATIC,
GJOINT_PLANAR,
GJOINT_UNIVERSAL_XY, GJOINT_UNIVERSAL_GENERAL,
GJOINT_TRANSLATIONAL, GJOINT_SPHERICAL,
GJOINT_FREE_ST, GJOINT_FREE_TS,
GJOINT_COMPOSITE,
};
public:
JointType jointType;
GBody *pLeftBody, *pRightBody; // pointer to bodies connected
std::list<GForce *> pForces; // pointers to connected force elements
SE3 T_left; // SE3: pLeftBody->{body} --> {joint left}
SE3 T_right; // SE3: pRightBody->{body} -> {joint right}
SE3 inv_T_right; // Inv(T_right)
SE3 inv_T_left; // Inv(T_left)
SE3 T_global; // SE3: {global} --> {joint left}
SE3 T; // SE3: {joint left} --> {joint right}
SE3 inv_T; // inv_T = Inv(T)
RMatrix S; // S = [S1,...,Sn], the screw axis( or axes) w.r.t. {joint right}, where n = getDOF().
RMatrix dS; // dS = DS/Dt = [DS1/Dt,...,DSn/Dt]
se3 Sdq; // Sdq = S*dq = Inv(T)*DT/Dt where dq = pCoordinates[]->dq
se3 dSdq; // dSdq = dS*dq
se3 Sddq; // Sddq = S*ddq where ddq = pCoordinates[]->ddq
se3 DSdqDt; // DSdqDt = D(S*dq)/Dt = DS/Dt*dq + S*ddq
bool bReversed; // bReversed = false if the left and right bodies specified by user are swapped internally.
bool bCut; // bCut = true if the joint is cut virtually for closed loop analysis
bool bPrescribed; // bPrescribed = true if pCoordinates[]->bPrescribed = true
public:
GJoint();
virtual ~GJoint() {}
public:
virtual bool connectBodies(GBody *pLeftBody_, GBody *pRightBody_);
virtual void disconnectBodies();
void setPosition(const Vec3 &pL_, const Vec3 &pR_);
void setOrientation(const SO3 &RL_, const SO3 &RR_);
void setPositionAndOrientation(const SE3 &TL_, const SE3 &TR_);
int getDOF() { return getNumCoordinates(); }
void setPrescribed(bool b_); // set pCoordinates[]->bPrescribed = b_
bool isPrescribed() { return bPrescribed; }
bool isReversed() { return bReversed; }
bool isCut() { return bCut; }
JointType getJointType() { return jointType; }
std::string getInfoStr();
public:
se3 get_S(int idx_); // return idx_-th column of S
se3 get_S(GCoordinate *pCoordinate_); // return i-th column of S if pCoordinates[i] = pCoordinate_.
se3 get_dS(int idx_); // return idx_-th column of dS
se3 get_dS(GCoordinate *pCoordinate_); // return i-th column of dS if pCoordinates[i] = pCoordinate_.
void allocate_memory(int n_); // allocate memory for S, dS and set them zero
public:
virtual bool reverse(); // reverse joint direction
virtual bool isConstantScrew() { return false; } // return false if S is a function of q.
virtual void update_short() = 0; // update T, inv_T, S (for joint loop Jacobian update)
virtual void update() = 0; // update T, inv_T, S, dS, Sdq, dSdq, Sddq, DSdqDt
virtual RMatrix get_DSDq(GCoordinate *pCoordinate_) = 0; // return DS/Dq where q = pCoordinate_->q
virtual RMatrix get_DdSDq(GCoordinate *pCoordinate_) = 0; // return D(dS)/Dq where q = pCoordinate_->q
};
#endif