1/2 GC for Planar
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@ -5,7 +5,7 @@
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0 # nlages
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0 # n_add_eq
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0 # n_roots
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2.000000 # tend
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4.610000 # tend
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1 # integration method
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9.9999997E-06 # atolg(1)
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1.0000000E-07 # rtolg(1)
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@ -112,17 +112,17 @@
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0.0000000E+00 # vipar
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14 # N-Values for IntegrationOutputInfos
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20 # nrhs_total
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19 # nrhs_nojac
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480 # nrhs_total
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479 # nrhs_nojac
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1 # n jacobi
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0 # n mass
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19 # n steps
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479 # n steps
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0 # n roots
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0 # n error test failors
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0 # n convergence test failors
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0 # n steps_rejected
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0.6892850 # last step size
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9.9999998E-03 # last step size
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1 # last order
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0 # rhs_error_flag
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0 # integrator_error_flag
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2.000000 # tout required
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4.610000 # tout required
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@ -57,9 +57,9 @@ prop2d.proj.dir = 2
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! Views
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!**********************************************************************
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view.type ( $V_WorkingView ) = 0 ! Projection type
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view.pos ( 1 , $V_WorkingView ) = 1.2533285617828369E+00 ! Position
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view.pos ( 2 , $V_WorkingView ) = -2.9677152633666992E+00 ! Position
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view.pos ( 3 , $V_WorkingView ) = 1.0700625181198120E+00 ! Position
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view.pos ( 1 , $V_WorkingView ) = 1.1450420618057251E+00 ! Position
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view.pos ( 2 , $V_WorkingView ) = -1.7473140954971313E+00 ! Position
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view.pos ( 3 , $V_WorkingView ) = 6.3002502918243408E-01 ! Position
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view.orient ( 1 , $V_WorkingView ) = 5.7451611757278442E-01 ! Orientation
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view.orient ( 2 , $V_WorkingView ) = 3.0375838279724121E-02 ! Orientation
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view.orient ( 3 , $V_WorkingView ) = 2.9174527153372765E-02 ! Orientation
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@ -68,7 +68,7 @@ view.angle ( $V_WorkingView ) = 7.85398185
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view.fclip.auto ( $V_WorkingView ) = 1 ! Front clipping plane auto
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view.bclip.auto ( $V_WorkingView ) = 1 ! Back clipping plane auto
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view.fclip.value ( $V_WorkingView ) = 9.9999997764825821E-03 ! Front clipping plane value
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view.bclip.value ( $V_WorkingView ) = 4.1498994827270508E+00 ! Back clipping plane value
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view.bclip.value ( $V_WorkingView ) = 3.7554283142089844E+00 ! Back clipping plane value
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view.rotcenter.type ( $V_WorkingView ) = 0 ! Rotation center type
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view.rotcenter.adjust ( $V_WorkingView ) = 1 ! Adjust rotation center
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view.motion.active ( $V_WorkingView ) = 0 ! Camera is moved
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@ -253,13 +253,13 @@ prim.par ( 3 , $P_Isys ) = 1.00000000
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!**********************************************************************
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body.m ( $B_Body1 ) = 1.0000000000000000E+00 ! Mass of the Body
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body.mp ( $B_Body1 ) = 0 ! 0=manual; 1=auto (based on geometry); 2=mass manual, CG & Inertia auto
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body.cg.pos ( 1 , $B_Body1 ) = 0.0000000000000000E+00 ! Center of gravity
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body.cg.kind ( $B_Body1 ) = 1 ! Kind of CG specification: 0=wrt CG; 1=wrt Marker
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body.cg.pos ( 1 , $B_Body1 ) = { 1/2 } ! Center of gravity
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body.cg.kind ( $B_Body1 ) = 0 ! Kind of CG specification: 0=wrt CG; 1=wrt Marker
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body.cg.ref ( $B_Body1 ) = $M_Body1_Top ! Reference Marker for center of gravity
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body.I.tens ( 1 , 1 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.kind ( $B_Body1 ) = 1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.I.kind ( $B_Body1 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.I.ref ( $B_Body1 ) = $M_Body1_Top ! Inertia Reference Marker
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body.flx.cosim.job.type ( $B_Body1 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.previous ( $B_Body1 ) = '' ! previous abaqus job run
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@ -280,6 +280,10 @@ marker.pos ( 1 , $M_Body1_Top ) = $G_DH1.$_a
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marker.pos ( 2 , $M_Body1_Top ) = 0.0000000000000000E+00 ! Position
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marker.ang ( 1 , $M_Body1_Top ) = 0.0000000000000000E+00 ! Angles
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marker.type ( $M_Body1_GC ) = 2 ! Type
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marker.parent ( $M_Body1_GC ) = $B_Body1 ! Body
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marker.pos ( 1 , $M_Body1_GC ) = { $G_DH1.$_a/2 } ! Position
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joint.from ( $J_Body1 ) = $M_Isys ! From Marker
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joint.to ( $J_Body1 ) = $M_Body1_BRF ! To Marker
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joint.type ( $J_Body1 ) = 29 ! Type
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@ -351,10 +355,108 @@ prim.par ( 10 , $P_Body1_Link ) = 0.00000000
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prim.par ( 11 , $P_Body1_Link ) = 0.0000000000000000E+00 ! [-] Close geometry with
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body.m ( $B_Body2 ) = 1.0000000000000000E+00 ! Mass of the Body
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body.mp ( $B_Body2 ) = 0 ! 0=manual; 1=auto (based on geometry); 2=mass manual, CG & Inertia auto
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body.cg.pos ( 1 , $B_Body2 ) = { 1/2 } ! Center of gravity
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body.cg.kind ( $B_Body2 ) = 0 ! Kind of CG specification: 0=wrt CG; 1=wrt Marker
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body.cg.ref ( $B_Body2 ) = $M_Body2_Top ! Reference Marker for center of gravity
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body.I.tens ( 1 , 1 , $B_Body2 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body2 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body2 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.kind ( $B_Body2 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.I.ref ( $B_Body2 ) = $M_Body2_Top ! Inertia Reference Marker
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body.flx.cosim.job.type ( $B_Body2 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.previous ( $B_Body2 ) = '' ! previous abaqus job run
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body.flx.cosim.job.cmdoptions ( $B_Body2 ) = '' ! additional command line options for the abaqus run
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body.flx.cosim.job.solver ( $B_Body2 ) = 0 ! 0=Abaqus/Explicit; 1=Abaqus/Standard
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marker.type ( $M_Body2_BRF ) = 1 ! Type
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marker.parent ( $M_Body2_BRF ) = $B_Body2 ! Body
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marker.flx.type ( $M_Body2_BRF ) = 4 ! Flexible type
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marker.type ( $M_Body2_Top ) = 2 ! Type
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marker.parent ( $M_Body2_Top ) = $B_Body2 ! Body
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marker.pos ( 1 , $M_Body2_Top ) = $G_DH1.$_a ! Position
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marker.pos ( 2 , $M_Body2_Top ) = 0.0000000000000000E+00 ! Position
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marker.ang ( 1 , $M_Body2_Top ) = 0.0000000000000000E+00 ! Angles
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marker.type ( $M_Body2_GC ) = 2 ! Type
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marker.parent ( $M_Body2_GC ) = $B_Body2 ! Body
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marker.pos ( 1 , $M_Body2_GC ) = { $G_DH1.$_a/2 } ! Position
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joint.from ( $J_Body2 ) = $M_Body1_Top ! From Marker
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joint.to ( $J_Body2 ) = $M_Body2_BRF ! To Marker
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joint.type ( $J_Body2 ) = 29 ! Type
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joint.st.vel ( 1 , $J_Body2 ) = 0.0000000000000000E+00 ! Velocity
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joint.par ( 1 , $J_Body2 ) = 3.0000000000000000E+00 ! [-] Axis of motion
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joint.par ( 2 , $J_Body2 ) = 0.0000000000000000E+00 ! [rad] Angle at t = 0
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joint.par ( 3 , $J_Body2 ) = -1.0000000000000000E+00 ! [rad] Amplitude
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joint.par ( 4 , $J_Body2 ) = { 2*pi } ! [rad/s] Frequency
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joint.par ( 5 , $J_Body2 ) = 0.0000000000000000E+00 ! [rad] Phase
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prim.type ( $P_Body2_Joint ) = 2 ! Type
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prim.ref ( $P_Body2_Joint ) = $M_Body2_BRF ! Reference Marker
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prim.ang ( 1 , $P_Body2_Joint ) = 0.0000000000000000E+00 ! Angles
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prim.ang ( 2 , $P_Body2_Joint ) = 0.0000000000000000E+00 ! Angles
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prim.ang ( 3 , $P_Body2_Joint ) = 0.0000000000000000E+00 ! Angles
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prim.color.r ( 1 , $P_Body2_Joint ) = 3.0000000000000000E+01 ! Colors (red component)
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prim.color.r ( 2 , $P_Body2_Joint ) = 1.2800000000000000E+02 ! Colors (red component)
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prim.color.g ( 1 , $P_Body2_Joint ) = 1.4400000000000000E+02 ! Colors (green component)
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prim.color.g ( 2 , $P_Body2_Joint ) = 1.2800000000000000E+02 ! Colors (green component)
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prim.color.b ( 1 , $P_Body2_Joint ) = 2.5500000000000000E+02 ! Colors (blue component)
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prim.color.b ( 2 , $P_Body2_Joint ) = 1.2800000000000000E+02 ! Colors (blue component)
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prim.color.t ( 1 , $P_Body2_Joint ) = 0.0000000000000000E+00 ! Colors (transparency component)
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prim.color.t ( 2 , $P_Body2_Joint ) = 0.0000000000000000E+00 ! Colors (transparency component)
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prim.transparency ( $P_Body2_Joint ) = 2.5000000000000000E-01 ! Transparency
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prim.mp.dens.solid ( $P_Body2_Joint ) = 7.8500000000000000E+03 ! Density
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prim.par ( 2 , $P_Body2_Joint ) = 4.0000000000000001E-02 ! [m] Height
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prim.par ( 3 , $P_Body2_Joint ) = 4.0000000000000001E-02 ! [m] Outer diameter
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prim.par ( 4 , $P_Body2_Joint ) = 0.0000000000000000E+00 ! [m] Inner diameter
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prim.par ( 5 , $P_Body2_Joint ) = 1.2000000000000000E+01 ! [-] Number of planes
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prim.par ( 6 , $P_Body2_Joint ) = 0.0000000000000000E+00 ! [-] Number of highlighted planes
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prim.par ( 7 , $P_Body2_Joint ) = 1.0000000000000000E+00 ! [-] Show bottom cap
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prim.par ( 8 , $P_Body2_Joint ) = 1.0000000000000000E+00 ! [-] Show top cap
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prim.par ( 9 , $P_Body2_Joint ) = 0.0000000000000000E+00 ! [rad] Start angle
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prim.par ( 10 , $P_Body2_Joint ) = 0.0000000000000000E+00 ! [rad] Delta angle
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prim.par ( 11 , $P_Body2_Joint ) = 0.0000000000000000E+00 ! [-] Close geometry with
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prim.type ( $P_Body2_Link ) = 2 ! Type
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prim.ref ( $P_Body2_Link ) = $M_Body2_BRF ! Reference Marker
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prim.pos ( 1 , $P_Body2_Link ) = { $G_DH2.$_a/2 } ! Position
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prim.pos ( 2 , $P_Body2_Link ) = 0.0000000000000000E+00 ! Position
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prim.pos ( 3 , $P_Body2_Link ) = 0.0000000000000000E+00 ! Position
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prim.ang ( 1 , $P_Body2_Link ) = 0.0000000000000000E+00 ! Angles
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prim.ang ( 2 , $P_Body2_Link ) = 0.0000000000000000E+00 ! Angles
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prim.ang ( 3 , $P_Body2_Link ) = { 90 deg } ! Angles
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prim.color.r ( 1 , $P_Body2_Link ) = 1.2800000000000000E+02 ! Colors (red component)
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prim.color.r ( 2 , $P_Body2_Link ) = 1.2800000000000000E+02 ! Colors (red component)
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prim.color.g ( 1 , $P_Body2_Link ) = 1.2800000000000000E+02 ! Colors (green component)
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prim.color.g ( 2 , $P_Body2_Link ) = 1.2800000000000000E+02 ! Colors (green component)
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prim.color.b ( 1 , $P_Body2_Link ) = 1.2800000000000000E+02 ! Colors (blue component)
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prim.color.b ( 2 , $P_Body2_Link ) = 1.2800000000000000E+02 ! Colors (blue component)
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prim.color.t ( 1 , $P_Body2_Link ) = 0.0000000000000000E+00 ! Colors (transparency component)
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prim.color.t ( 2 , $P_Body2_Link ) = 0.0000000000000000E+00 ! Colors (transparency component)
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prim.par ( 2 , $P_Body2_Link ) = 1.0000000000000000E+00 ! [m] Height
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prim.par ( 3 , $P_Body2_Link ) = 2.9999999999999999E-02 ! [m] Outer diameter
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prim.par ( 4 , $P_Body2_Link ) = 0.0000000000000000E+00 ! [m] Inner diameter
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prim.par ( 5 , $P_Body2_Link ) = 1.2000000000000000E+01 ! [-] Number of planes
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prim.par ( 6 , $P_Body2_Link ) = 0.0000000000000000E+00 ! [-] Number of highlighted planes
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prim.par ( 7 , $P_Body2_Link ) = 1.0000000000000000E+00 ! [-] Show bottom cap
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prim.par ( 8 , $P_Body2_Link ) = 1.0000000000000000E+00 ! [-] Show top cap
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prim.par ( 9 , $P_Body2_Link ) = 0.0000000000000000E+00 ! [rad] Start angle
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prim.par ( 10 , $P_Body2_Link ) = 0.0000000000000000E+00 ! [rad] Delta angle
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prim.par ( 11 , $P_Body2_Link ) = 0.0000000000000000E+00 ! [-] Close geometry with
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!**********************************************************************
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! Sensors
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!**********************************************************************
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sensor.from ( $S_end ) = $M_Isys ! From Marker
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sensor.to ( $S_end ) = $M_Body1_Top ! To Marker
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sensor.from ( $S_1 ) = $M_Isys ! From Marker
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sensor.to ( $S_1 ) = $M_Body1_GC ! To Marker
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sensor.kind ( $S_1 ) = 1 ! Coordinate Ref. Marker
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sensor.ref ( $S_1 ) = $M_Isys ! Reference Marker
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sensor.from ( $S_2 ) = $M_Isys ! From Marker
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sensor.to ( $S_2 ) = $M_Body2_GC ! To Marker
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