ME DVT match with matlab
This commit is contained in:
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@ -1,7 +1,7 @@
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# Time Integration Statistics used by Simpack ModelExpert
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1 # ModelExpertVersion
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8 # N-Values for IntegratorSettings
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2 # nx
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0 # nx
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0 # nlages
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0 # n_add_eq
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0 # n_roots
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@ -112,7 +112,7 @@
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0.0000000E+00 # vipar
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14 # N-Values for IntegrationOutputInfos
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21 # nrhs_total
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20 # nrhs_total
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19 # nrhs_nojac
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1 # n jacobi
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0 # n mass
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@ -122,7 +122,7 @@
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0 # n convergence test failors
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0 # n steps_rejected
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0.6892850 # last step size
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2 # last order
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1 # last order
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0 # rhs_error_flag
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0 # integrator_error_flag
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2.000000 # tout required
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@ -4,8 +4,6 @@
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! State Sets
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!**********************************************************************
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stateset.begin ( $ST___Dummy__ )
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stset.joint.st.pos ( 1 , $J_Body1 ) = 9.4219773097095139E-32 ! Joint position states
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stset.joint.st.vel ( 1 , $J_Body1 ) = 9.4219773070927609E-32 ! Joint velocity states
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stateset.end ( $ST___Dummy__ )
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stset.time ( $ST___Dummy__ ) = 2.0000000000000000E+00 ! Time
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@ -57,18 +57,18 @@ prop2d.proj.dir = 2
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! Views
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!**********************************************************************
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view.type ( $V_WorkingView ) = 0 ! Projection type
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view.pos ( 1 , $V_WorkingView ) = 2.1158399581909180E+00 ! Position
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view.pos ( 2 , $V_WorkingView ) = -5.9552413225173950E-01 ! Position
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view.pos ( 3 , $V_WorkingView ) = -1.9177445769309998E-01 ! Position
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view.orient ( 1 , $V_WorkingView ) = 5.5737203359603882E-01 ! Orientation
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view.orient ( 2 , $V_WorkingView ) = 2.8955057263374329E-01 ! Orientation
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view.orient ( 3 , $V_WorkingView ) = 1.6429291665554047E-01 ! Orientation
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view.orient ( 4 , $V_WorkingView ) = 7.6059502363204956E-01 ! Orientation
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view.pos ( 1 , $V_WorkingView ) = 2.7772431373596191E+00 ! Position
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view.pos ( 2 , $V_WorkingView ) = -1.1652992963790894E+00 ! Position
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view.pos ( 3 , $V_WorkingView ) = 5.5621057748794556E-02 ! Position
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view.orient ( 1 , $V_WorkingView ) = 5.4880243539810181E-01 ! Orientation
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view.orient ( 2 , $V_WorkingView ) = 2.7486747503280640E-01 ! Orientation
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view.orient ( 3 , $V_WorkingView ) = 2.2401562333106995E-01 ! Orientation
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view.orient ( 4 , $V_WorkingView ) = 7.5702106952667236E-01 ! Orientation
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view.angle ( $V_WorkingView ) = 7.8539818525314331E-01 ! Lens angle
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view.fclip.auto ( $V_WorkingView ) = 1 ! Front clipping plane auto
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view.bclip.auto ( $V_WorkingView ) = 1 ! Back clipping plane auto
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view.fclip.value ( $V_WorkingView ) = 9.9999997764825821E-03 ! Front clipping plane value
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view.bclip.value ( $V_WorkingView ) = 2.4739897251129150E+00 ! Back clipping plane value
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view.bclip.value ( $V_WorkingView ) = 3.3373787403106689E+00 ! Back clipping plane value
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view.rotcenter.type ( $V_WorkingView ) = 0 ! Rotation center type
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view.rotcenter.adjust ( $V_WorkingView ) = 1 ! Adjust rotation center
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view.motion.active ( $V_WorkingView ) = 0 ! Camera is moved
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@ -530,9 +530,15 @@ body.mp ( $B_Body1 ) = 0
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body.cg.pos ( 1 , $B_Body1 ) = 9.7400000000000000E-02 ! Center of gravity
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body.cg.pos ( 2 , $B_Body1 ) = 8.0000000000000004E-04 ! Center of gravity
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body.cg.pos ( 3 , $B_Body1 ) = 1.2250000000000000E-01 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 1 , 1 , $B_Body1 ) = 1.1210000000000001E-01 ! Moments of inertia
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body.I.tens ( 1 , 2 , $B_Body1 ) = -1.1700000000000000E-02 ! Moments of inertia
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body.I.tens ( 1 , 3 , $B_Body1 ) = -4.7199999999999999E-02 ! Moments of inertia
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body.I.tens ( 2 , 1 , $B_Body1 ) = -1.1700000000000000E-02 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body1 ) = 2.3290000000000000E-01 ! Moments of inertia
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body.I.tens ( 2 , 3 , $B_Body1 ) = -2.9999999999999997E-04 ! Moments of inertia
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body.I.tens ( 3 , 1 , $B_Body1 ) = -4.7199999999999999E-02 ! Moments of inertia
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body.I.tens ( 3 , 2 , $B_Body1 ) = -2.9999999999999997E-04 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body1 ) = 2.0030000000000001E-01 ! Moments of inertia
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body.flx.cosim.job.type ( $B_Body1 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.previous ( $B_Body1 ) = '' ! previous abaqus job run
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body.flx.cosim.job.cmdoptions ( $B_Body1 ) = '' ! additional command line options for the abaqus run
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@ -556,10 +562,16 @@ marker.ang ( 3 , $M_Body1_Top ) = $G_DH1.$_t
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joint.from ( $J_Body1 ) = $M_Isys ! From Marker
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joint.to ( $J_Body1 ) = $M_Body1_BRF ! To Marker
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joint.type ( $J_Body1 ) = 3 ! Type
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joint.type ( $J_Body1 ) = 40 ! Type
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joint.st.pos ( 1 , $J_Body1 ) = 0.0000000000000000E+00 ! Position
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joint.st.vel ( 1 , $J_Body1 ) = 0.0000000000000000E+00 ! Velocity
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joint.disabled ( $J_Body1 ) = 0 ! Disabled
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joint.par ( 1 , $J_Body1 ) = 3.0000000000000000E+00 ! [-] Axis of motion
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joint.par ( 2 , $J_Body1 ) = $UE_sin_Value ! [-] u-Vector Element s(t)
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joint.par ( 3 , $J_Body1 ) = $UE_sin_1st_deriv ! [-] u-Vector Element sd(t)
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joint.par ( 4 , $J_Body1 ) = $UE_sin_2nd_deriv ! [-] u-Vector Element sdd(t)
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joint.par ( 5 , $J_Body1 ) = 0.0000000000000000E+00 ! [rad] Constant offset
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joint.par ( 8 , $J_Body1 ) = 1.0000000000000000E+00 ! [-] Scaling factor for s/sd/sdd
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joint.attr.2d.pos.x ( 1 , $J_Body1 ) = 20
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joint.attr.2d.pos.y ( 1 , $J_Body1 ) = 170
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joint.attr.2d.ori ( 1 , $J_Body1 ) = 270
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@ -620,10 +632,14 @@ body.m ( $B_Body2 ) = 7.70000000
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body.mp ( $B_Body2 ) = 0 ! 0=manual; 1=auto (based on geometry); 2=mass manual, CG & Inertia auto
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body.cg.pos ( 1 , $B_Body2 ) = 3.7350000000000000E-01 ! Center of gravity
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body.cg.pos ( 2 , $B_Body2 ) = 0.0000000000000000E+00 ! Center of gravity
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body.cg.pos ( 3 , $B_Body2 ) = -5.5300000000000002E-02 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body2 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body2 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body2 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.cg.pos ( 3 , $B_Body2 ) = 5.5300000000000002E-02 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body2 ) = 3.7900000000000003E-02 ! Moments of inertia
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body.I.tens ( 1 , 2 , $B_Body2 ) = -1.0000000000000000E-04 ! Moments of inertia
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body.I.tens ( 1 , 3 , $B_Body2 ) = 4.7500000000000001E-02 ! Moments of inertia
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body.I.tens ( 2 , 1 , $B_Body2 ) = -1.0000000000000000E-04 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body2 ) = 2.9709999999999998E-01 ! Moments of inertia
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body.I.tens ( 3 , 1 , $B_Body2 ) = 4.7500000000000001E-02 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body2 ) = 2.8139999999999998E-01 ! Moments of inertia
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body.I.kind ( $B_Body2 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.flx.cosim.job.type ( $B_Body2 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.previous ( $B_Body2 ) = '' ! previous abaqus job run
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@ -704,10 +720,12 @@ body.m ( $B_Body3 ) = 2.41999999
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body.mp ( $B_Body3 ) = 0 ! 0=manual; 1=auto (based on geometry); 2=mass manual, CG & Inertia auto
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body.cg.pos ( 1 , $B_Body3 ) = 1.8809999999999999E-01 ! Center of gravity
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body.cg.pos ( 2 , $B_Body3 ) = 0.0000000000000000E+00 ! Center of gravity
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body.cg.pos ( 3 , $B_Body3 ) = -8.0000000000000002E-03 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body3 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body3 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body3 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.cg.pos ( 3 , $B_Body3 ) = 8.0000000000000002E-03 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body3 ) = 4.4999999999999997E-03 ! Moments of inertia
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body.I.tens ( 1 , 3 , $B_Body3 ) = -2.9999999999999997E-04 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body3 ) = 6.8000000000000005E-02 ! Moments of inertia
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body.I.tens ( 3 , 1 , $B_Body3 ) = -2.9999999999999997E-04 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body3 ) = 7.0000000000000007E-02 ! Moments of inertia
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body.I.kind ( $B_Body3 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.flx.cosim.job.type ( $B_Body3 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.previous ( $B_Body3 ) = '' ! previous abaqus job run
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@ -783,11 +801,17 @@ prim.par ( 11 , $P_Body3_Link ) = 0.00000000
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body.m ( $B_Body4 ) = 5.1900000000000004E+00 ! Mass of the Body
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body.mp ( $B_Body4 ) = 0 ! 0=manual; 1=auto (based on geometry); 2=mass manual, CG & Inertia auto
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body.cg.pos ( 1 , $B_Body4 ) = 5.3999999999999999E-02 ! Center of gravity
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body.cg.pos ( 2 , $B_Body4 ) = 5.1000000000000004E-03 ! Center of gravity
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body.cg.pos ( 3 , $B_Body4 ) = 5.8500000000000003E-02 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body4 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body4 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body4 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.cg.pos ( 2 , $B_Body4 ) = -5.1000000000000004E-03 ! Center of gravity
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body.cg.pos ( 3 , $B_Body4 ) = -5.8500000000000003E-02 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body4 ) = 1.1599999999999999E-02 ! Moments of inertia
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body.I.tens ( 1 , 2 , $B_Body4 ) = 2.3000000000000000E-03 ! Moments of inertia
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body.I.tens ( 1 , 3 , $B_Body4 ) = 2.8999999999999998E-03 ! Moments of inertia
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body.I.tens ( 2 , 1 , $B_Body4 ) = 2.3000000000000000E-03 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body4 ) = 2.5999999999999999E-02 ! Moments of inertia
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body.I.tens ( 2 , 3 , $B_Body4 ) = -1.0000000000000000E-04 ! Moments of inertia
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body.I.tens ( 3 , 1 , $B_Body4 ) = 2.8999999999999998E-03 ! Moments of inertia
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body.I.tens ( 3 , 2 , $B_Body4 ) = -1.0000000000000000E-04 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body4 ) = 2.4700000000000000E-02 ! Moments of inertia
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body.I.kind ( $B_Body4 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.flx.cosim.job.type ( $B_Body4 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.previous ( $B_Body4 ) = '' ! previous abaqus job run
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@ -865,11 +889,13 @@ prim.par ( 11 , $P_Body4_Link ) = 0.00000000
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body.m ( $B_Body5 ) = 2.2200000000000002E+00 ! Mass of the Body
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body.mp ( $B_Body5 ) = 0 ! 0=manual; 1=auto (based on geometry); 2=mass manual, CG & Inertia auto
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body.cg.pos ( 1 , $B_Body5 ) = 0.0000000000000000E+00 ! Center of gravity
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body.cg.pos ( 2 , $B_Body5 ) = -1.3030000000000000E-01 ! Center of gravity
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body.cg.pos ( 2 , $B_Body5 ) = 1.3030000000000000E-01 ! Center of gravity
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body.cg.pos ( 3 , $B_Body5 ) = 4.6199999999999998E-02 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body5 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body5 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body5 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 1 , 1 , $B_Body5 ) = 3.0999999999999999E-03 ! Moments of inertia
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body.I.tens ( 1 , 3 , $B_Body5 ) = -2.8000000000000000E-03 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body5 ) = 1.2800000000000001E-02 ! Moments of inertia
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body.I.tens ( 3 , 1 , $B_Body5 ) = -2.8000000000000000E-03 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body5 ) = 1.2100000000000000E-02 ! Moments of inertia
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body.I.kind ( $B_Body5 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.flx.cosim.job.type ( $B_Body5 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.previous ( $B_Body5 ) = '' ! previous abaqus job run
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@ -955,12 +981,14 @@ prim.par ( 11 , $P_Body5_Link ) = 0.00000000
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body.m ( $B_Body6 ) = 1.8000000000000000E+00 ! Mass of the Body
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body.mp ( $B_Body6 ) = 0 ! 0=manual; 1=auto (based on geometry); 2=mass manual, CG & Inertia auto
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body.cg.pos ( 1 , $B_Body6 ) = -2.8899999999999999E-02 ! Center of gravity
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body.cg.pos ( 2 , $B_Body6 ) = -4.9099999999999998E-02 ! Center of gravity
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body.cg.pos ( 3 , $B_Body6 ) = -1.0000000000000000E-04 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body6 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body6 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body6 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.cg.pos ( 1 , $B_Body6 ) = -1.0000000000000000E-04 ! Center of gravity
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body.cg.pos ( 2 , $B_Body6 ) = 2.8899999999999999E-02 ! Center of gravity
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body.cg.pos ( 3 , $B_Body6 ) = 4.9099999999999998E-02 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body6 ) = 3.7000000000000002E-03 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body6 ) = 1.8000000000000000E-03 ! Moments of inertia
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body.I.tens ( 2 , 3 , $B_Body6 ) = -2.0000000000000001E-04 ! Moments of inertia
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body.I.tens ( 3 , 2 , $B_Body6 ) = -2.0000000000000001E-04 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body6 ) = 3.5000000000000001E-03 ! Moments of inertia
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body.I.kind ( $B_Body6 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.flx.cosim.job.type ( $B_Body6 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.previous ( $B_Body6 ) = '' ! previous abaqus job run
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@ -1048,9 +1076,11 @@ body.m ( $B_Body7 ) = 2.31000000
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body.mp ( $B_Body7 ) = 0 ! 0=manual; 1=auto (based on geometry); 2=mass manual, CG & Inertia auto
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body.cg.pos ( 2 , $B_Body7 ) = 9.4999999999999998E-03 ! Center of gravity
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body.cg.pos ( 3 , $B_Body7 ) = 1.0240000000000000E-01 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body7 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body7 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body7 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 1 , 1 , $B_Body7 ) = 1.3700000000000000E-02 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body7 ) = 1.3200000000000000E-02 ! Moments of inertia
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body.I.tens ( 2 , 3 , $B_Body7 ) = -4.0000000000000002E-04 ! Moments of inertia
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body.I.tens ( 3 , 2 , $B_Body7 ) = -4.0000000000000002E-04 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body7 ) = 2.3000000000000000E-03 ! Moments of inertia
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body.I.kind ( $B_Body7 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.flx.cosim.job.type ( $B_Body7 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.previous ( $B_Body7 ) = '' ! previous abaqus job run
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@ -1131,14 +1161,16 @@ prim.par ( 10 , $P_Body7_Link ) = 0.00000000
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prim.par ( 11 , $P_Body7_Link ) = 0.0000000000000000E+00 ! [-] Close geometry with
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body.m ( $B_Body8 ) = { 1.73+1.2 } ! Mass of the Body
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body.m ( $B_Body8 ) = 1.7300000000000000E+00 ! Mass of the Body
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body.mp ( $B_Body8 ) = 0 ! 0=manual; 1=auto (based on geometry); 2=mass manual, CG & Inertia auto
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body.cg.pos ( 1 , $B_Body8 ) = -4.0000000000000002E-04 ! Center of gravity
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body.cg.pos ( 2 , $B_Body8 ) = 4.7100000000000003E-02 ! Center of gravity
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body.cg.pos ( 3 , $B_Body8 ) = -3.6600000000000001E-02 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body8 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body8 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body8 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.cg.pos ( 1 , $B_Body8 ) = 4.7100000000000003E-02 ! Center of gravity
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body.cg.pos ( 2 , $B_Body8 ) = -3.6600000000000001E-02 ! Center of gravity
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body.cg.pos ( 3 , $B_Body8 ) = 4.0000000000000002E-04 ! Center of gravity
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body.I.tens ( 1 , 1 , $B_Body8 ) = 1.5000000000000000E-03 ! Moments of inertia
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body.I.tens ( 1 , 3 , $B_Body8 ) = 4.4999999999999997E-03 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body8 ) = 5.9900000000000002E-02 ! Moments of inertia
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body.I.tens ( 3 , 1 , $B_Body8 ) = 4.4999999999999997E-03 ! Moments of inertia
|
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body.I.tens ( 3 , 3 , $B_Body8 ) = 5.8799999999999998E-02 ! Moments of inertia
|
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body.I.kind ( $B_Body8 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.flx.cosim.job.type ( $B_Body8 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
|
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body.flx.cosim.job.previous ( $B_Body8 ) = '' ! previous abaqus job run
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@ -1220,14 +1252,14 @@ prim.par ( 10 , $P_Body8_Link ) = 0.00000000
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prim.par ( 11 , $P_Body8_Link ) = 0.0000000000000000E+00 ! [-] Close geometry with
|
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|
||||
|
||||
body.m ( $B_Body9 ) = 9.9999999999999995E-08 ! Mass of the Body
|
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body.m ( $B_Body9 ) = 1.2000000000000000E+00 ! Mass of the Body
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body.mp ( $B_Body9 ) = 0 ! 0=manual; 1=auto (based on geometry); 2=mass manual, CG & Inertia auto
|
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body.cg.pos ( 1 , $B_Body9 ) = -3.4200000000000001E-02 ! Center of gravity
|
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body.cg.pos ( 2 , $B_Body9 ) = 1.0000000000000000E-04 ! Center of gravity
|
||||
body.cg.pos ( 1 , $B_Body9 ) = 3.4200000000000001E-02 ! Center of gravity
|
||||
body.cg.pos ( 2 , $B_Body9 ) = -1.0000000000000000E-04 ! Center of gravity
|
||||
body.cg.pos ( 3 , $B_Body9 ) = 1.0000000000000000E-04 ! Center of gravity
|
||||
body.I.tens ( 1 , 1 , $B_Body9 ) = 1.0000000000000000E+00 ! Moments of inertia
|
||||
body.I.tens ( 2 , 2 , $B_Body9 ) = 1.0000000000000000E+00 ! Moments of inertia
|
||||
body.I.tens ( 3 , 3 , $B_Body9 ) = 1.0000000000000000E+00 ! Moments of inertia
|
||||
body.I.tens ( 1 , 1 , $B_Body9 ) = 1.1999999999999999E-03 ! Moments of inertia
|
||||
body.I.tens ( 2 , 2 , $B_Body9 ) = 1.8000000000000000E-03 ! Moments of inertia
|
||||
body.I.tens ( 3 , 3 , $B_Body9 ) = 1.4000000000000000E-03 ! Moments of inertia
|
||||
body.I.kind ( $B_Body9 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
|
||||
body.flx.cosim.job.type ( $B_Body9 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
|
||||
body.flx.cosim.job.previous ( $B_Body9 ) = '' ! previous abaqus job run
|
||||
|
|
@ -1255,9 +1287,9 @@ joint.from ( $J_Body9 ) = $M_Body8_T
|
|||
joint.to ( $J_Body9 ) = $M_Body9_BRF ! To Marker
|
||||
joint.type ( $J_Body9 ) = 27 ! Type
|
||||
joint.st.pos ( 1 , $J_Body9 ) = $G_DH5.$_theta ! Position
|
||||
joint.par ( 1 , $J_Body9 ) = 3.0000000000000000E+00 ! [-] Axis of Motion:
|
||||
joint.par ( 2 , $J_Body9 ) = 0.0000000000000000E+00 ! [rad] Angle at time = 0
|
||||
joint.par ( 3 , $J_Body9 ) = 0.0000000000000000E+00 ! [rad/s] Angular velocity
|
||||
joint.par ( 1 , $J_Body9 ) = 6.0000000000000000E+00 ! [-] Axis of Motion:
|
||||
joint.par ( 2 , $J_Body9 ) = 0.0000000000000000E+00 ! [m] Position at time = 0
|
||||
joint.par ( 3 , $J_Body9 ) = 0.0000000000000000E+00 ! [m/s] Velocity
|
||||
|
||||
prim.type ( $P_Body9_Joint ) = 2 ! Type
|
||||
prim.ref ( $P_Body9_Joint ) = $M_Body9_BRF ! Reference Marker
|
||||
|
|
|
|||
Loading…
Reference in New Issue