add F
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@ -1,11 +1,11 @@
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# Time Integration Statistics used by Simpack ModelExpert
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# Time Integration Statistics used by Simpack ModelExpert
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1 # ModelExpertVersion
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1 # ModelExpertVersion
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8 # N-Values for IntegratorSettings
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8 # N-Values for IntegratorSettings
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0 # nx
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2 # nx
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0 # nlages
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0 # nlages
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0 # n_add_eq
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0 # n_add_eq
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0 # n_roots
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0 # n_roots
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2.000000 # tend
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2.270000 # tend
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1 # integration method
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1 # integration method
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9.9999997E-06 # atolg(1)
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9.9999997E-06 # atolg(1)
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1.0000000E-07 # rtolg(1)
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1.0000000E-07 # rtolg(1)
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@ -112,17 +112,17 @@
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0.0000000E+00 # vipar
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0.0000000E+00 # vipar
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14 # N-Values for IntegrationOutputInfos
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14 # N-Values for IntegrationOutputInfos
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20 # nrhs_total
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250 # nrhs_total
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19 # nrhs_nojac
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248 # nrhs_nojac
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1 # n jacobi
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1 # n jacobi
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0 # n mass
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0 # n mass
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19 # n steps
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248 # n steps
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0 # n roots
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0 # n roots
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0 # n error test failors
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0 # n error test failors
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0 # n convergence test failors
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0 # n convergence test failors
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0 # n steps_rejected
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0 # n steps_rejected
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0.6892850 # last step size
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9.9999998E-03 # last step size
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1 # last order
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2 # last order
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0 # rhs_error_flag
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0 # rhs_error_flag
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0 # integrator_error_flag
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0 # integrator_error_flag
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2.000000 # tout required
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2.270000 # tout required
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@ -5,7 +5,9 @@
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!**********************************************************************
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!**********************************************************************
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stateset.begin ( $ST___Dummy__ )
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stateset.begin ( $ST___Dummy__ )
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stset.force.st.intern ( $F_1 ) = '' ! Force internal state
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stset.force.st.intern ( $F_1 ) = '' ! Force internal state
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stset.joint.st.pos ( 1 , $J_Body1 ) = 0.0000000000000000E+00 ! Joint position states
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stset.joint.st.vel ( 1 , $J_Body1 ) = 0.0000000000000000E+00 ! Joint velocity states
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stateset.end ( $ST___Dummy__ )
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stateset.end ( $ST___Dummy__ )
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stset.time ( $ST___Dummy__ ) = 2.0000000000000000E+00 ! Time
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stset.time ( $ST___Dummy__ ) = 1.0000000000000000E+00 ! Time
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@ -264,7 +264,7 @@ body.cg.ref ( $B_Body1 ) = $M_Body1_T
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body.I.tens ( 1 , 1 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 1 , 1 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 2 , 2 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.tens ( 3 , 3 , $B_Body1 ) = 1.0000000000000000E+00 ! Moments of inertia
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body.I.kind ( $B_Body1 ) = 1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.I.kind ( $B_Body1 ) = -1 ! Kind of I-tensor specification: -1=wrt CG; 0=wrt BRF; 1=wrt Marker
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body.I.ref ( $B_Body1 ) = $M_Body1_Top ! Inertia Reference Marker
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body.I.ref ( $B_Body1 ) = $M_Body1_Top ! Inertia Reference Marker
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body.flx.cosim.job.type ( $B_Body1 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.type ( $B_Body1 ) = 0 ! 0=new run; 1=import co-sim with database results; 2=restart co-sim
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body.flx.cosim.job.previous ( $B_Body1 ) = '' ! previous abaqus job run
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body.flx.cosim.job.previous ( $B_Body1 ) = '' ! previous abaqus job run
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@ -287,13 +287,10 @@ marker.ang ( 1 , $M_Body1_Top ) = 0.00000000
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joint.from ( $J_Body1 ) = $M_Isys ! From Marker
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joint.from ( $J_Body1 ) = $M_Isys ! From Marker
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joint.to ( $J_Body1 ) = $M_Body1_BRF ! To Marker
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joint.to ( $J_Body1 ) = $M_Body1_BRF ! To Marker
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joint.type ( $J_Body1 ) = 29 ! Type
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joint.type ( $J_Body1 ) = 3 ! Type
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joint.st.pos ( 1 , $J_Body1 ) = 0.0000000000000000E+00 ! Position
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joint.st.vel ( 1 , $J_Body1 ) = 0.0000000000000000E+00 ! Velocity
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joint.st.vel ( 1 , $J_Body1 ) = 0.0000000000000000E+00 ! Velocity
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joint.par ( 1 , $J_Body1 ) = 3.0000000000000000E+00 ! [-] Axis of motion
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joint.st.dep ( 1 , $J_Body1 ) = 1 ! Dependency state
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joint.par ( 2 , $J_Body1 ) = 0.0000000000000000E+00 ! [rad] Angle at t = 0
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joint.par ( 3 , $J_Body1 ) = 1.0000000000000000E+00 ! [rad] Amplitude
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joint.par ( 4 , $J_Body1 ) = { 2*pi } ! [rad/s] Frequency
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joint.par ( 5 , $J_Body1 ) = 0.0000000000000000E+00 ! [rad] Phase
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joint.attr.2d.pos.x ( 1 , $J_Body1 ) = 20
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joint.attr.2d.pos.x ( 1 , $J_Body1 ) = 20
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joint.attr.2d.pos.y ( 1 , $J_Body1 ) = 170
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joint.attr.2d.pos.y ( 1 , $J_Body1 ) = 170
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joint.attr.2d.ori ( 1 , $J_Body1 ) = 270
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joint.attr.2d.ori ( 1 , $J_Body1 ) = 270
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@ -360,8 +357,8 @@ prim.par ( 11 , $P_Body1_Link ) = 0.00000000
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! Force Elements
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! Force Elements
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!**********************************************************************
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!**********************************************************************
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force.type ( $F_1 ) = 50 ! Type
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force.type ( $F_1 ) = 50 ! Type
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force.from ( $F_1 ) = $M_Body1_Top ! From Marker
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force.from ( $F_1 ) = $M_Isys ! From Marker
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force.to ( $F_1 ) = $M_Isys ! To Marker
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force.to ( $F_1 ) = $M_Body1_Top ! To Marker
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force.par ( 1 , $F_1 ) = $M_Body1_Top ! [-] Reference Marker for calc.
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force.par ( 1 , $F_1 ) = $M_Body1_Top ! [-] Reference Marker for calc.
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force.par ( 3 , $F_1 ) = null ! [-] Expression for Fx
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force.par ( 3 , $F_1 ) = null ! [-] Expression for Fx
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force.par ( 4 , $F_1 ) = $X_1 ! [-] Expression for Fy
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force.par ( 4 , $F_1 ) = $X_1 ! [-] Expression for Fy
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@ -373,7 +370,7 @@ force.par ( 8 , $F_1 ) = null
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!**********************************************************************
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!**********************************************************************
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! Expressions
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! Expressions
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!**********************************************************************
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!**********************************************************************
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express.str ( $X_1 ) = '10' ! Definition
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express.str ( $X_1 ) = '100' ! Definition
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!**********************************************************************
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!**********************************************************************
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! Excitations
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! Excitations
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@ -2,7 +2,7 @@
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License Requirements for Model:
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License Requirements for Model:
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planar2
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planar2
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*********************************************************
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*********************************************************
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gui:
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solver:
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- planar2
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- planar2
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*********************************************************
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*********************************************************
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@ -57,9 +57,9 @@ prop2d.proj.dir = 2
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! Views
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! Views
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!**********************************************************************
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!**********************************************************************
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view.type ( $V_WorkingView ) = 0 ! Projection type
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view.type ( $V_WorkingView ) = 0 ! Projection type
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view.pos ( 1 , $V_WorkingView ) = 1.2533285617828369E+00 ! Position
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view.pos ( 1 , $V_WorkingView ) = 1.1536542177200317E+00 ! Position
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view.pos ( 2 , $V_WorkingView ) = -2.9677152633666992E+00 ! Position
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view.pos ( 2 , $V_WorkingView ) = -1.8443827629089355E+00 ! Position
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view.pos ( 3 , $V_WorkingView ) = 1.0700625181198120E+00 ! Position
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view.pos ( 3 , $V_WorkingView ) = 6.6502451896667480E-01 ! Position
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view.orient ( 1 , $V_WorkingView ) = 5.7451611757278442E-01 ! Orientation
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view.orient ( 1 , $V_WorkingView ) = 5.7451611757278442E-01 ! Orientation
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view.orient ( 2 , $V_WorkingView ) = 3.0375838279724121E-02 ! Orientation
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view.orient ( 2 , $V_WorkingView ) = 3.0375838279724121E-02 ! Orientation
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view.orient ( 3 , $V_WorkingView ) = 2.9174527153372765E-02 ! Orientation
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view.orient ( 3 , $V_WorkingView ) = 2.9174527153372765E-02 ! Orientation
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@ -68,7 +68,7 @@ view.angle ( $V_WorkingView ) = 7.85398185
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view.fclip.auto ( $V_WorkingView ) = 1 ! Front clipping plane auto
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view.fclip.auto ( $V_WorkingView ) = 1 ! Front clipping plane auto
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view.bclip.auto ( $V_WorkingView ) = 1 ! Back clipping plane auto
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view.bclip.auto ( $V_WorkingView ) = 1 ! Back clipping plane auto
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view.fclip.value ( $V_WorkingView ) = 9.9999997764825821E-03 ! Front clipping plane value
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view.fclip.value ( $V_WorkingView ) = 9.9999997764825821E-03 ! Front clipping plane value
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view.bclip.value ( $V_WorkingView ) = 5.0572495460510254E+00 ! Back clipping plane value
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view.bclip.value ( $V_WorkingView ) = 3.8589730262756348E+00 ! Back clipping plane value
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view.rotcenter.type ( $V_WorkingView ) = 0 ! Rotation center type
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view.rotcenter.type ( $V_WorkingView ) = 0 ! Rotation center type
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view.rotcenter.adjust ( $V_WorkingView ) = 1 ! Adjust rotation center
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view.rotcenter.adjust ( $V_WorkingView ) = 1 ! Adjust rotation center
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view.motion.active ( $V_WorkingView ) = 0 ! Camera is moved
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view.motion.active ( $V_WorkingView ) = 0 ! Camera is moved
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@ -382,8 +382,8 @@ joint.type ( $J_Body2 ) = 29
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joint.st.vel ( 1 , $J_Body2 ) = 0.0000000000000000E+00 ! Velocity
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joint.st.vel ( 1 , $J_Body2 ) = 0.0000000000000000E+00 ! Velocity
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joint.par ( 1 , $J_Body2 ) = 3.0000000000000000E+00 ! [-] Axis of motion
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joint.par ( 1 , $J_Body2 ) = 3.0000000000000000E+00 ! [-] Axis of motion
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joint.par ( 2 , $J_Body2 ) = 0.0000000000000000E+00 ! [rad] Angle at t = 0
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joint.par ( 2 , $J_Body2 ) = 0.0000000000000000E+00 ! [rad] Angle at t = 0
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joint.par ( 3 , $J_Body2 ) = 2.0000000000000000E+00 ! [rad] Amplitude
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joint.par ( 3 , $J_Body2 ) = -1.0000000000000000E+00 ! [rad] Amplitude
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joint.par ( 4 , $J_Body2 ) = { 4*pi } ! [rad/s] Frequency
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joint.par ( 4 , $J_Body2 ) = { 2*pi } ! [rad/s] Frequency
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joint.par ( 5 , $J_Body2 ) = 0.0000000000000000E+00 ! [rad] Phase
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joint.par ( 5 , $J_Body2 ) = 0.0000000000000000E+00 ! [rad] Phase
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prim.type ( $P_Body2_Joint ) = 2 ! Type
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prim.type ( $P_Body2_Joint ) = 2 ! Type
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!**********************************************************************
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!**********************************************************************
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! Sensors
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! Sensors
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!**********************************************************************
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!**********************************************************************
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sensor.from ( $S_end ) = $M_Isys ! From Marker
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sensor.from ( $S_end ) = $M_Body2_BRF ! From Marker
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sensor.to ( $S_end ) = $M_Body1_Top ! To Marker
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sensor.to ( $S_end ) = $M_Body1_BRF ! To Marker
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